Person A and Person B

Person A - Counter
Person A takes an attack and returns with a strike or shot of equal power
Person B - Defense/Healing Boost
Person B increases the defense of Person A and heals any injuries accrued.

It makes sense to defeat Person B first, as that significantly weakens Person A and prevents them from healing, but doing so transforms Person A's ability.

Person A - Vengeance
Person A's strikes and shots' power are the combined strength of every attack they take. Speed increased, power increased.

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